4 Main Steps
Library& tools+API (SDK)
Studying your game structure and converting the game to run on browser. It is the integration of the game with Tumgame API and testing with our tools
After studying your game structure, the game will be converted in a short period of time. It usually takes some times depending on the game complexity.
2. Packing the game resources
Your game will load files when playing by our streaming technology, it will call the files which only be needed at that time. But if we packed the files using our packer, they will be much smaller and faster for streaming.
Streaming files technology is for reducing loading game time and creates the web capability for loading the needed files, it will gradually load the packed resource files up to what is needed by the game at that time. This technology will greatly facilitates the large game performance when playing on web browser.
4. Deploying(Putting the game on Website)
Deploying the game on web server, it is the step of contacting between web and game, it is very common to connect it with the social network or it can be just standalone web game.
1. Web Integration
With our Tumgame API, it will integrate to the project code and will be tested by our provided tools.
The main advantage of our technology, it could make the large game playable on web by loading what is currently needed on play.
3. File Packing
In order to speed up the streaming process, the resources files can be packed into packed files. It could be divided into separated packed files according to game needs.
5. Managing version
Our Playbrowser admin page enables developer to manage the game version including game testing version or changing the game version deployment.
6. Error Feedback
When the game crashs, our error feedback system will popup report dialog for player to send email to the developer team instantly.
Supporting OS and browser
- Windows XP
- Windows Vista
- Windows 7
- MS Internet Explorer
- Mozilla Firefox
- Google Chrome
FAQ (Frequently asked question)
1. Does TGPB change my game structure?
-No, just small changes made in the source code will convert your game to be playable on web browser. The game logic or main structure will remain the same.
2. Does TGPB affect my game performance?
-No, with our streaming technology, the performance of the game will be same as the original version.
3. Is TGPB performance capable for multiplayer games?
-Yes, most of the online games usually are multiplayer games, our technology is not just only applied to games, and almost every application could be put on web by further manipulation.
4. Does the game size matter?
-No, 4 GB online games could be smoothly played on browser by packing and streaming technology.
5. Does TGPB affect the payment system?
-No, it does have any contact with your game’s payment system.
6. Does TGPB work on Mac?
-Yes, we do have the plan.
7. Can TGPB store the configuration file or any settings?
-Yes, but the TGPB setting and the game setting are kept and working separately.
8. What does my developer team need to know in order to apply TGPB?
Interested in Tumgame Playbrowser technology, please feel free to contact us.